What if there was a digital afterlife? What if we accepted polyamorous life styles? What if we abolished private property? At the first glance, the exhibition shows versions of conventional parlor games. But in action, they transform into experimental environments, allowing us to explore alternative realities and possible futures. Board and card games are used to provoke a change of perspective and to (pre-)experience speculative technological innovations and social rules. We are playing with organizations in different times and contexts. We are playing with viewpoints and attitudes. We are playing society.
Thursday, 23 January 2014, 7pm
Foyer, Einsteinufer 43, Panel discussion about the topic “Games as a method”
Exhibition: 24 January – 13 February 2014
Tuesday–Friday: 10am–7pm, Foyer, UdK Berlin, Einsteinufer 43
Every Thursday the games’ inventors and developers and pre∆lab are hosting: 4–6pm workshops, 6–7pm lectures and starting at 7pm with moderated test games focused on the following topics:
30 January 2014
Tragedy, Comedy and other Stories – Playing with Tales
06 February 2014
Agitate, Propagate, Persuade – Playing with Viewpoints
13 February 2014
Strange Worlds, Distant Times – Playing the Unknown
All lectures are given in German language.
Please register for interactive game sessions and workshops one week in advance of each session at email@example.com.
Closing event: Thursday, 13 February 2014
from 8.15 pm: UdK Game Slam
UdK professors, fellows and students are performing stories, dispute and future visions live on stage – the best game-based slam wins.
More information at:
Game prototypes by BA and MA students of the UdK course “Communication in Social and Economic Contexts”
pre∆lab & Klaus Gasteier, Daniela Kuka, Timothee Ingen-Housz, Christian Blümelhuber
Installation Vorhänge: Francisco Rozas, Master Studium „Kunst im Kontext”, UdK Berlin